It's time to program ViPER, the machine learning robot designed to explore the surface of Europa. You might start off this machine learning game with a program that's not very intelligent. That's OK. By the time you are done you should have a program that can handle almost any obstacles and still find its way to the beacon. It can be hard, so be patient and remember what worked and what didn't in this cool educational game. THAT's learning!

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Did you know that a program on machine learning could be trained on email messages to learn to distinguish between spam and non-spam messages? After learning, it can be then be used to classify new email messages into those two different categories! What’s it all about?Machine learning is all ...

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